![]() The Transformers cabinet decals wrap around the back of the game On Transformers, the decals extended beyond the back edge of the cabinet sides and wrapped around the rear by about an inch. There is a white frame which surrounds and constrains most of the artwork with the exception of the lightning which extends beyond the frame to the edge of the decals.ĪC/DC uses a slightly different method of applying the decals compared to the first game to use them, Transformers. The background layer is reversed on the opposite side and the fake damage is a little different. The cabinet sides avoid re-using the band members and instead go for a speakers and mesh look, combined with the logo and some more lightning, giving the composite image a weather-beaten feeling by including some artificial damage, as though the game had been through the roadies' hands a few times.ĪC/DC is the second Stern game to use cabinet decals instead of direct printing onto the wood, and so the resolution of the artwork is much higher than in pre-Transformers days. The composition looks a little awkward with Malcolm's lofty position and with nearly everyone's eyes being hidden in one way or another, but the lower third with the lightning, flames and sharp bevels does convey the power, energy and edginess of the band. Mixed with the five band members are elements from their albums and tours, such as the inflatable Rosie character they have on stage during Whole Lotta Rosie, the train image from Rock-N-Roll Train and the cannon used on the cover of For Those About To Rock, on that same track and in their live performances. The translite image features a composite of Angus Young front and centre in his schoolboy outfit, with brother Malcolm behind, lead singer Brian Johnson on the left wearing his trademark flat cap, bassist Cliff Williams behind Brian, and Phil Rudd on the right on drums. ![]() Let's see how they fared, beginning as we usually do by examining how the game looks. What continues through both these designs - and all those inbetween - is the desire for shorter ball times coupled with simpler, more reliable playfields while keeping the fun in the game. Tom Kopera's main toy on his The Rolling Stones annoyed as many players as it amused, but Steve Ritchie has gone back to one of his most popular ideas for the Pro's main toy. But with that game not exactly setting the world on fire with its dancing Mick, the design philosophy has changed quite a bit with AC/DC. So we have Stern's next music-themed pinball, coming just a year after they released The Rolling Stones. This is the same Pro version we initially showed and the one which was exhibited at the IMA and EAG-Expo shows in Europe in January.īecause the Premium and Limited Edition version have significantly more hardware features - and the additional rules relating to them - we hope to be able to update this review once these top-end games become available to show how those extra elements integrate into the game. These take the Premium version and add extra bling to justify the additional cost over and above the Premium model.Īt the time of writing this review, although we've revealed many details of the features to be included in the more expensive versions, only the Pro model has actually been produced and even then, only a few sample games such as the one we're reviewing here. However a 49″ fits snugly inside which gives you the best visual representation of the table.Hello and welcome to this first part of our exclusive In-Depth Review of Stern's AC/DC.ĪC/DC will come in four different versions - the Pro model we're looking at here, a Premium version with most of the extra features of the top models, and two Limited Edition variants - Back in Black and Let There Be Rock - which are restricted in the numbers to be made. 42″ machines will have a border as they don’t fit the cabinet body. Our latest models have been upgraded from 42″ playfields to hire 49″ playfields. It’s also a much more reliable option as it doesn’t contain all the mechanical parts which can fail at any time. With a Virtual Pinball Machine, now you can!įull size, Virtual Pinball Machines offer multiple tables at the push of a button. Owning all of your favourite pinball machines isn’t feasible for most. Pinball machines don’t come cheap, and they certainly don’t come small. ![]() Once you’ve mastered that machine you’ll be longing for more. The biggest problem with owning a pinball machine is that you’re always stuck with the one machine.
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